issue with distributed rendering

I have successfully set up 3 machines as slaves for distributed rendering. all 3 are in7 64bit machines (as well as the host machine). The problem is after a while, the slaves drop off and stop rendering. It seems like they all do it at the same time.

I noticed in the 3ds max forum there is a setting: Restart Servers on Render End that needs to be ticked, but I don’t see this option in Rhino.

Is there anything I can do to make it more stable?

Andrew

I’m not sure - you could run the spawner process as service process. Service processes automatic restart if crashed.

Hi Micha, it doesnt look like the slaves are the problem. they aren’t crashing. they lose connection, then it looks like they are waiting for a connection. i think its the host machine not reconnecting with the slaves after a disconnection.

i just raised the priority of the spawner process on the host in task manager to high. (didnt see an option to run it as a service process). i have a feeling it might work! I’ll keep you posted.

You need extra software to create service processes from exe files.

fyi (and for anyone who might read this thread) raising the priority of the spawner process made the system unstable, and then unresponsive. I had to force-restart the machine after I did that!

Are the DR-nodes all on wired connections? We never got wifi nodes to work; they typically were not stable enough and had the exact problem you mentioned.

We then ran gigabit network cables to every DR-node, and they stay connected 99% of the time.

2 were wired and 1 was wireless. they all dropped out. apparently this was a known bug that has been fixed in the latest version of the rhino plugin that was released not that long ago. cant wait to find it!

Never had that problem. Unless it presents as buckets which turn up grey or not as desired? In which case I have. Occurs with the same node every time (or with too many connected at one time), unsure why.

my issue was that if i used the host machine while it was rendering, the slaves would disconnect. if i left the host alone i didn’t have a problem. ideally i would like to be able to use the host and run distributed rendering at the same time.

How would it tell you it’s disconnected? In the progress window or would the buckets just stop rendering?

yes, the buckets stop rendering, and when I check the spawner window on the slave machines it tells me it disconnected.