latest Vray Build???

Hi guys,

I bought Vray last week. Now i am wondering whats the latest build of Vray. Is 1.45 is a beta Build??? is it safe to use for production???
Any comments Pls…

Thanks,
/Ryan

many people are using it in production, and many aren’t. Its not officially considered a “production ready” build though.

hi percy,

which onw would you suggest i would install? should i install 1.09 before 1.45? or i should go straight to 1.45..?

Ryan

all I can say is that I have had no problems, and neither have alot of others. If your between production jobs, give the latest a try. Its nice.

I use 1.45.70 no problems, not one crash since ive been using it.

I would suggest to look at the bugs section, see what snt working 100% yet., then compare to 1.09 to see which fits your need better.

It is always a debate if you shoudl go with older more reliable software of newer one.

If you are between projects (or just starting to use the software), I would tend to go with the newer one, especially if your new project is long term since you can grow your project with the newer one. If your project is short term and and you are concerned about bugs (which there are fewer in 1.09 then 1.45 technically), then do 1.09 now and do 1.45 (or 1.5 if it is out) on the next pojrect. Just keep in mind that you will have to start with a whole new licensing system, a new install etc… you so you will have to go through the whole authorization, and get it up and running thing, twice, and that can be a pain.

I use 1.45.70 no problems, not one crash since ive been using it.

how long is that? :wink:

i have unhandled exceptions all the time with the latest demo.

if stability is so much better i may switch from lurker mode to customer mode when 1.5 is released. :slight_smile:

Ive had very few exceptions, in fact I think they were always when I ran out of memory.

how long is that? icon_wink.gif

i have unhandled exceptions all the time with the latest demo.

Since july like most people here. Is the demo 1.09?

I like the new version, minor issues that dont work, but there are ways around most of them in post. (if you even need them right now)

Well , we use it for several month now in production.

While also me has detected some bugs that are left, (especially anisotrophic reflections together with fake highlights), and also thinking of the missing distributed options, we couldnt step back to the old version.

when you make interiors, the lightmap option is unbeatable fast. in setuptime and also rendertime. also some other options make it worth for us right now.

but you are right you should look at the bug section and see what still is difficult. if there´s anything that is absolutely important to you, just ask again here, becouse there are often workarrounds (like for the distributed thing).
than take your decision.

Tom

I use 1.45.70 no problems, not one crash since ive been using it.

how long is that? :wink:

i have unhandled exceptions all the time with the latest demo.

if stability is so much better i may switch from lurker mode to customer mode when 1.5 is released. :slight_smile:

No big problems with 1.45.* here either, been using it in production for months. And there is no demo of the 1.5 beta yet, so you must be talking about the 1.09.03 demo?

And there is no demo of the 1.5 beta yet, so you must be talking about the 1.09.03 demo?

correct.

i get exceptions when using displacement.

I believe the dynamic raycaster in the latest build can help with that.

And there is no demo of the 1.5 beta yet, so you must be talking about the 1.09.03 demo?
correct.
i get exceptions when using displacement.

Then why bring it up in a discussion regarding 1.45.70, if you are not even using it? Anyway, the displacement in 1.09.03 and 1.45.70 is very different. The new version is partly rewritten and heavily optimized. Typically renders 3-4 times faster than in 1.09.03, and I get no exceptions when I use it.

reading you postings EGZ i get the impression you are like some religious warrior seeing nothing then enemies they need to fight.

i write my posting because i can and i really see no reason why you have to ask me why i do it.

but i will ask you a question.
is it only 1.09.3r that has this exceptions errors or have all versions before 1.09.03r such problems too?

i think it´s justified to ASK if stabilty has that much increased, because stability is not a strong point of vray and never was.

beside it is a great renderer i never had more crashes with max.

reading you postings EGZ i get the impression you are like some religious warrior seeing nothing then enemies they need to fight.

It’s true that I’ve been having my share of heated discussions, but I think you need to read a few more of my posts. I’d like to think I have contributed to the VRay community in at least some small way.

i write my posting because i can and i really see no reason why you have to ask me why i do it.

Hey, I was just pointing out that your statement was off topic… It is not an attack. When someone starts a thread asking if 1.45.70 is usable in production, answering that the 1.09.03r demo gives you unhandled exceptions is off topic… My answer was becase of this, not becase you said “something bad” about VRay. Because what you said is correct, and I have no reason to attack you for that.

but i will ask you a question.
is it only 1.09.3r that has this exceptions errors or have all versions before 1.09.03r such problems too?

i think it´s justified to ASK if stabilty has that much increased, because stability is not a strong point of vray and never was.

beside it is a great renderer i never had more crashes with max.

Yes, the exceptions were there in earlier versions as well. In my experince 1.45.70 is much more stable, even though it still has a few issues and still misses DR.

Hey, I was just pointing out that your statement was off topic… It is not an attack. When someone starts a thread asking if 1.45.70 is usable in production, answering that the 1.09.03r demo gives you unhandled exceptions is off topic… My answer was becase of this, not becase you said “something bad” about VRay. Because what you said is correct, and I have no reason to attack you for that.

oh, sorry then.

i got the impression you put me on the list of guys who say something negative only to have something to say. :slight_smile:

i asked it because i was suprised about what travistlo wrote.

i rarely have any crahses with max 6 (i must be a lucky guy) thats why the exception errors when trying the vray demo are extremly annoying.

we just got a new computer and the project im working on gets unhandled exceptions. So far my theory is its either displacement or a corrupt MAX file based on info on this forum…going to check now :slight_smile:

one point though…im noticing my dual Xeon 2.8 isnt rendering much faster than my old P4 3.0…surely something to do with my configuration but yeah

my dual xeon 2.8 even though it only had 1gb ram was rendering faster than my dual amd 2400+ with 2gb ram. upgrading the 2400 to a 2600 this week though

Ryan,

Refractions in 1.45.70 are an issue. If you need to render realistic glass objects, I suggest you use 1.09.03 for the moment. I don’t know if it has already been corrected for the latest internal build. It was a bit better in 1.45.78 which I got from Vlado, but still not as good as it is in 1.09.03.