Lighting radial gradient

Is there any way to fix a weird “radial gradient” lighthing that exists in/from the center of any render?
Take a look:

Look in the table, the bright area, or in the monitor, or on the left of the pic.. It’s possible to notice a radial gradient in the whole pic… It makes my renders look unreal :frowning:
How do I minimize this thing or remove it?

Thanks :smile:

Re: Lighting radial gradient

You’re using Physical Camera? Try turning of Vignetting.

Re: Lighting radial gradient

Yay, it worked! lol

thanks ^^