I’d like to see the vray materials more accurate in the vieports, with transparency, highlight and so on…
I think it would be very very useful…
I realy agree with you!
An other problem I have :if you turn map on in the material editor to be shown in the the viewport, save the max file, close max, relaunch max and load the same file, then some of the maps are not shown anymore in the viewport :shock:
Also using the “view/turn all maps on” does works at all.
edit : if it is a real VRay bug, then it would be the second one I have discovered :lol: Vlado? is ita bug?
I have a little different problem: when I assign a material to an object, I have to turn off and turn on the UVW Map modifier to correctly see the map in the viewport… :x