max 2014 nitrous powerpreview etc DOF? MB?

ive been tasked with doing some playblasts/animatics of a selection of camera paths.. gotta look as nice as poss and be extremely fast to crank out.

seems that even with powerpreview script, ive got no DOF/MB options, and the multi-pass effects dont work.

is there any way to enable these effects?

to be honest in the past i remember a set of viewport tweaks where you could even enable some kind of hacky GI in the viewport, but this was ages ago and probably pre-nitrous.

pretty shocking that whizz-bang nitrous doesnt even support the basic dof/mb preview in the basic max camera.

on a related note i cant get dof to work in RT gpu.. is there some trick?

maybe take a look at this : http://www.luxx-studios.com/luxx-tools-2/luxx-tools-luxx-preview/

that looks cool.. i am more concerned with getting DOF working than MB to be honest… any suggestions? wrt RT gpu i got it working, just needed to use some stupid f-stop settings for my scene… however its not really fast enough to crank out the frames in the time i need.

For DOF I also rely on RT to preview it. Never found another way to do it directly in the viewport.
Autodesk has improved the performance of nitrous quite a lot over the years and that’s a good thing. Maybe now it’s time to focus on displaying some camera effects.

ok ive just discovered that DOF actually works fine in the nitrous viewport!

you just have to set the multipass effect to DOF (mental ray) and play with the f-stop, then wait a second or so and it starts progressively doing the DOF.. works a treat.

dunno how i missed this