Max Crashes when save scene with region defined in Vray Frame buffer

Hello !
Using Vray 3.00.07.

was playing with a 1000*600 scene for testing dmc stuff, and defined a vertical strip for region observation.
(note : the y region was almost 600 pixels height)

i rendered many times with no problem with the region.

Then, i made a CTRL+S of the max scene, then rendered again. Max crashed immediatly.

Problem remains when reopening the scene in a fresh max.

i think i figured out :
just after opening the scene in a fresh 3dsmax session, if i hit the “show last vfb”, it opens with 640*480.
If i try to render with the saved region, then max crashes.
If i open the Vray Frame buffer (Show last), then remove the region, everything works fine again.

that means that i can’t save a “with defined region” scene if my render is biger than 640*480.

Hope it helps !!

Can you send me the scene in its broken state?

Best regards,
Vlado

Sure, here it is.
vray_optimization_02_optimized_SR.zip (118 KB)

Thank you very much for the scene - we have the same behavior on our side.
Unfortunately we are not able to reproduce it on a new scene - have you got any ideas how to replicate the same issue on a complete new scene?

hmmm. weird.
i just get this scene here : http://www.cggallery.com/tutorials/vray\_optimization/

and played a bit with solidrocks in it. i’ll check on my side, but SR don’t touch anything of Vray region, so..

oh ! and btw i did used the VFB render history before things happens.

This issue has been fixed for the next official service pack.