Using both QMC/LM and IR/LM also give these results. LightMap appears to look fine during the Calc.
Using 1.47.03 + Max8 SP3. Mats are all Vray.
Originally thought it could be a memory issue with the VrayFur and have experimented with dynamic and static mem. There are no errors I can see when rendering.
We’ve also merged everything into a fresh new MAX file.
The scene has just under 1million polys. 1 Vray light. Around 20 photometrics + a couple of standards.
Two duplicate VrayFurs acting a rugs. These VrayFurs have GI visibility turned off in Vray properties. (Both Receive/Generate GI are still checked)
I can render small low res versions without VrayFur OK.
yes, but if it makes your life hell then dont do it
I would recomend, although I never tried this, perhaps making max hair modifier and collapsing it into mesh, then exporting it as vray proxy, or just having max hair modifier in geometry mode. Might work.