We’ve noticed that after converting any SketchUp material to V-Ray, an orange warning icon appears next to the texture path with the message “The directory does not exist,” showing the original path used when the model was created. While this doesn’t stop the texture from rendering at first, as soon as we try to wrap it in a Color Correction node or any other node, the texture disappears from the render.
When it comes to sharing SketchUp files, we’ve never had problems before since textures are embedded in the file, but V-Ray seems to handle textures differently.
Could you explain why this happens and what the recommended workflow is when converting models to V-Ray?

