Mutli\sub-object material and matte properties

I was wondering if there would be any support for the multi\sub-object material when using matte properties? Im using a lot the multi\sub-object mat when I have complex scene with a lot of object, I rather attached different part of a building for instance rather than grouping all my stuff, seems easier on the render as the render tree is less complex and I found it easier to manage big scene that way than grouping, opening the group to change adjust etc…

When I need to render things seperatly using matte properties the multi\sub-object seems to screwed up the colors in the reflections\refraction.

Hope its possible in a near futur? If not just wondering why?

Anyone from chaos can give an answer on this?Vlado?

Can you show me more precisely what you want to do - if you have a simple scene, it would be great.

Best regards,
Vlado

When I have animated object, wich I render seperatly, I use the matte properties to occluded my animated object(matte object on, alpha -1.0) If my animated object as reflections, refractions, you can see in thoses reflections, refractions the screwed up mutli sub-object mat from the rest of the scene, seems to have bright color as a results of the matte multi-sub-object material. I tried to do a simple scene to reproduce the problem I had and it was ok, I could’nt reproduce the effect, Maybe I had one of those exceptions…Im not too sure anymore…Ill keep an eye on this situaton and ill come back on the subject if needed, thx anyway for the answer Vlado.