Hi everyone,
I’m working on an animation and am running into a pretty big problem with cars in Anima (6.1.1). I’m using 3DS Max 2024 and Vray 7.1.
See below: every time I import my scene into 3ds Max, the wheels on the cars detach and move several feet away from where they should be. I tried searching for a fix but haven’t found anything, does anyone know a solution for this?
I have the same problem. Anima seems very unpredictable.
Me too! Any resolution on this? I just sent a ticket to Chaos Group…
Hi everyone,
Thanks for reporting this issue.
We confirm this is a known issue that is present in the latest available version of Anima (6.1.1). The problem happens when using Alive and reimporting for a second time using the Alive connection and having changed the color variation of some cars.
We have already addressed it internally, and the fix will be included in the next Anima update (6.2.0). Meanwhile, there is a quick workaround to fix it by removing the Anima scene and importing it again. It is not ideal, but it will let you continue working and render without issues.