New Bank

Not much to work with here and of course the client took out the car, trees, people, bushes…LOL… Crits and comments welcome. I only had a day to produce, and I know the roof blows… I have great bitmaps, but usually the roof is the worst thing. Any suggestions are appreciated.

Not bad for a days work. What sticks out to me: The white car and people shadows seem to fall in the wrong direction, reflections on the second floor should show some horizon rather than matching the ground floor and id throw vray dirt on everything. Oh and the other car looks odd. Im just being higly picky though, very crisp and clean for the time worked on it.

bank

The first thing I noticed was the roof tiling. I tend to use MAX’s tile generator for roofs… even on those architectural shingles. For this distance you might get away with it.

sweet…I will check out the tiling thingy…I hate roofs…or is it rooves? Hmmmm
vray dirt you say…Is there a small tutorial on that…I have have not dove into that aspect yet

Thanx

Eric

Looks a little strange to me, more like scanline than a GI solution, what are those planes you have mapped on the windows? are they meant to be the interior of the building (if so it would not be correct)

Regards,
Tom

Yeah…I have since removed those interior…I was just playing around and the reflections always bothered me a little. What makes it looks like a scanline rather than GI? I do agree that the materials are lacking…Vinyl siding is well…Vinyl Siding :slight_smile:

dirt

make me dirty!

http://www.onoff.ch/2007/01/12/ambient-occlusion-with-vray/

yeah throwing on an AO pass would be very easy to do and add a lot to the scene. For a day’s work its very good.

also as a rule NEVER USE 2d people / cars :slight_smile:

If you dont already have the latest vray manual try searching the forum, i have just had a quick look but couldnt find the link. The file is about 140mb. Well worth a read as it gives some good examples of how Dirt works.

Dove…that just makes me chuckle. The vray dirt would definately give this image some more depth.

I think also roof is to rooves as hoof is to hooves…but i may be wrong. :slight_smile:

So two Poofs is a pair of Pooves?

are the people the right height across the image? The guy on the far right looks way too tall.

The sunlighting is weird. It looks too bright and high contrast. Its as if this bank was built just below a massive hole in the ozone layer…

Hmm…I am using standard Vray sun/sky settings.

agree… something wrong is going on on that setup!

Maybe decrease your shutter speed and turn on vignetting on the camera. Also maybe use Reinhard color mapping with a burn of about 0.5

I think you should follow the rule: "Don’t add it if it doesn’t improve the image. The car way on the right would be an example. Also the clouds. The image would look better with just a simple cloudless sky (if done right) as opposed to the current clouds that look out of place.