New Bitmap Tiling Options

And I guess it would then have to be based on a random seed or something so you can get the same tiling variation of the same, or multiple bitmaps, but with other bitmaps in reflection, bump slots etc?

Oh and yeah, it would be a great feature! There are plugins that sort of do this kind of stuff.
But since breaking up repetition repetition in textures is such a common task we struggle with every day, it seems strange to me that it hasn’t gotten more attention over the years. Not saying Chaos Group have been on the lazy side, but this is something that I directed to all developers in the field. Developing the basic procedural materials and more option for randomization would go a long way to improve peoples daily lives, no? :slight_smile: