Have you guys with the speed tree issues tried turning off generate GI for the trees? leaves are a lot of geometry to bouce light around on.
sigh ![]()
i was hoping targa’s alpha for refraction channel glitch will be fixed ![]()
And a quick patch - 1.09.03b:
(*) VRay did not load on Windows NT.
(*) Normal glossy reflections did not always render.
I was hoping targa’s alpha for refraction channel glitch will be fixedWhich glitch is that?
SpeedTree (the newest Beta too) is crashing on the very start (somehting with “generating normals error” etc)Do you know how I can contact the developers of SpeedTree?
Best regards,
Vlado
Btw I hope this is the last build that must be installed manually. Hopefully from the next build on we will have an automatic setup.
Best regards,
Vlado
Cool, sounds good Vlado ![]()
-dave
2Vlado:
the glitch when targa with alpha is used on refraction slot but it doesn’t work as a transparency
remember i sent you the file with two cross-hatch trees
one with standard and one with v-ray material
and alpha didn’t work on v-ray material
you asked me for the file but you never answered afterwards
normally all you have to do to make tree like that is to use instanced maps on both diffuse and opacity channels and set the image alpha as a “mono channel output”
with v-ray material i had to un-instance them and for the image used on refraction set alpha as grey and invert the the image
i can send you the max file again if you want to
Ah, yes. I remember that. Yes, you need to invert the alpha… will think about it.
Best regards,
Vlado
something to keep in mind, is an easier way to install vray across lots of computers, we have 25 here, 1 single pluginpath, but vray still has to be installed in each max root folder.
would be nice to have everything in the plugin folder, then vray would only need to be installed once, instead of 25 times.
Render_Wrangler:
You dont need to copy all those vray files into the max root folder, we have the same setup here and we fixed it like this:
1. Make a “Local-Path” Folder on the server (probably the same server that have all the plugins)
2. Rightclick “My Computer”, Properties, Advanced, Environmental Variables, In the “system variables” find “path” and add the complete path to the “Local-Path” folder for example: \\server\NetMax42\LocalPath\
Remeber to have the “;” inbetween the last existing path and your new one. Also you have to either reboot or log out / log in to initiate the changes.
This way a complete update of vray on all rendernodes is just to copy the plugins to the shared plugin folder and the max root files to the localpath folder.
nagboy
BTW:
You have to do this on every render node.
Vlado: Why cant we edit our replies on this forum?
nagboy
SpeedTree Developers
Hi ChaosGroup,
here is th man responsible for the SpeedTree:
best regards
still not loading under windows nt sp6 -
I am still getting the message after loading 1.09.03b - failed to initialize on my nt box - any ideas - thanks
Mike ![]()
Re: still not loading under windows nt sp6 -
Is it the same message as before? Make sure you have updated all the plugin files correctly.
Best regards,
Vlado
Version 1.09.01u can’t load scenes from Version 3a-c.
Version 3c is very buggy. When using 3D Displacement I got many fast exits.
Memory usage is low, but somethimes when I want to go in the Modifier List, I see my desktop.
I have some corrupted files too. Even autosave can corrupt the files.
Oh, my god what a hard day… :roll:
robert
message -= windows nt
here is the message - DLL <d:\autodesk viz r4\plugins\Vraynet40.dlu> failed to initialize and DLL <d:\autodesk viz r4\plugins\Vrender40.dlu> failed to initialize - yes all files are in the right place
Thanks for your time on this -
Mike
Yep.
Version 3c is very buggy. When using 3D Displacement I got many fast exits. Memory usage is low, but somethimes when I want to go in the Modifier List, I see my desktop.Hmm. I’ll have to check this out. I’ve had some fast exits too, but I’m not quite sure what’s the problem and if it’s VRay at all.
I have some corrupted files too. Even autosave can corrupt the files.You mean that you can’t open them again?
Best regards,
Vlado
confirming
Hi Vlado,
yes, version 3a, b and c are very buggy at the moment. Many fast exits. mostly if you select object with VRayDipsl-Modifyer or a light and try to open Modify-Window. I was try ing today to finish fast a job for a customer, an have had over 100 crashes within 8 hours. With 109 U there were no such problems. ![]()
There is no exact error-follwoing, just select object, opne Modify-Rollout, select object, rener, select light, open Modify-Rollout and after some time you will get it.
best regards
I have also had problems with 3d displacement, fast exit on copy of disp. modified object and randomly while navigating the stack
Win2k
Max 5.0
me too on the fast exits when clicking the modify window! Glad to know its not just me
Ok, looking into it… somewhat weird since displacement is almost untouched compared to the U version…
Best regards,
Vlado