objects along edge/path align to object normals

Is there a way to do this ? I thought max 2011 could do it but i cant seem to work out how to.

I basically have a path created (or I could use the edge mode in poly edit) and need an object to be repeated along this edge/path so that the normals of this object align to the faces of the object that has the edge selected.

Any help is would be really appreciated

On a spline:
Tools - Align - spacing tools, in there, you have the follow tickbox, and the repeated objects will be oriented on this path.

Yeah, I knew about that but the objects dont align to the normals of an object. There is quite a lot of manual rotation involved if you need the object perpedicular to the main object face.