Hi,
Just noticed as i was leaving the office, so no render samples to hand.
Rendering an old 3dsmax job that was clean and smooth using 3.40, now produces a really blotchy image using dr nodes updated to 3.50.3
After a forum search, it sort of looks like the patchiness in the images a Maya user had.
Any ideas?
I’ll update the post with samples when i can.
Cheers.