(open)[HOU-3166]Vray Baker Tool renders Black

My goal is to bake textures from a highpoly object with vray shaders to a low poly object.

I made a simple test scene with a pig head as high res geo and a reduced version of it as low res geo. The high res has a normal vray material applied. I used Projection Baking Mode but the results are all black. Is my setup correct like that?

Scene File is attached.

kind regards


vray_maps_baker.zip (716 KB)

An updated version of V-Ray BakerTool is added in nightlies and will be available in next nightly build.

Thank you @chakarov for looking into it. Did you checked it also on the very simple test scene? I get some weird results.


vray_maps_baker_LowPoly.0001_1001.zip (1.38 MB)

Hi @Jon3D , the problem is reproduced, reported and the devs are working to fix it.

hi, may I ask if there are any news about that?

Hi @Jon3D ,the issue status is “In progress” which means that some of the devs is working on it, but unfortunately can’t give you any eta.