(OPEN) [HOU-3998] houdini 19.5.569 vray 6.1 cgru render error

houdini 19.5.569 vray 6.1 cgru render error

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Progressive rendering finished: specified noise level reached

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Sampling level reached: 16.58 subdivs (328 passes)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Number of raycasts: 37459450 (40.65 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Camera rays: 8566551 (9.30 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Shadow rays: 8381075 (9.09 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: GI rays: 21139000 (22.94 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Reflection rays: 0 (0.00 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Refraction rays: 0 (0.00 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Unshaded rays: 0 (0.00 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for frame 5: 517.71 MiB collected for 22 categories

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Bitmap”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Bucket image sampler”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Dynamic displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Dynamic geometry”: < 1 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Dynamic moving displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Dynamic moving geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “GI”: 3.34 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Lights”: < 1 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Misc.”: 28.91 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Misc. displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Misc. geometry”: < 1 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Misc. moving displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Misc. moving geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Progressive image sampler”: 461.29 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static geometry”: < 1 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static hair”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static moving displaced geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static moving geometry”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Static moving hair”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “Tiled bitmap”: 0 B

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Peak memory for “VFB”: 24.13 MiB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Light cache utilization: 68.64%

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Number of light evaluations: 8872910 (9.63 per pixel)

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Maximum memory usage for resman: 0.00 MB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Number of intersectable primitives: 692

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: SD triangles: 692

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: MB triangles: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Static primitives: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Moving primitives: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Infinite primitives: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Static hair segments: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Moving hair segments: 0

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Successfully written image file “/run/media/linuxbug/Raid/project/test/render/test/testVray_05.0005.exr”

frame 1-5:

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Maximum memory usage for texman: 0.00 MB

[2023/Oct/8|00:02:39] VFH | Info| V-Ray: Maximum memory usage for attributes: 0.00 MB

48161: Fatal error: Segmentation fault (sent by pid -459540730)

/opt/cgru/software_setup/bin/hrender_af: 行 5: 48161 段错误 (核心已转储)hython $HOUDINI_CGRU_PATH/hrender_af.py “$@”

================================================== ===============================================
when i use vray 6.0 work fine
use vray 6.1 cant end task ,got Fatal error: Segmentation fault

is vray 6.1 bugs
please help
thanks very much
​

i test system in ubuntu22.04 and rocklinux8.7
if use other render no problem
please help

support team please help
thanks

today i use deadline test ,got same error

2023-10-08 22:33:30: 0: STDOUT: Finished Rendering

2023-10-08 22:33:31: 0: STDOUT: 39322: Fatal error: Segmentation fault (sent by pid 785286918)

2023-10-08 22:33:32: 0: INFO: Process exit code: 139

2023-10-08 22:33:32: 0: Done executing plugin command of type ‘Render Task’

2023-10-08 22:33:33: 0: Executing plugin command of type ‘End Job’

2023-10-08 22:33:33: 0: Done executing plugin command of type ‘End Job’

2023-10-08 22:33:35: Sending kill command to process tree with root process ‘deadlinesandbox.exe’ with process id 39273

2023-10-08 22:33:36: Scheduler Thread - Render Thread 0 threw a major error:

2023-10-08 22:33:36: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Is this happening with any .hip file? Could you share some scene?
What is the exact V-Ray for Houdini build are you using?

> ubuntu22.04 and rocklinux8.7

So, is render node ubuntu22.04 or rocklinux8.7?

Want to confirm that we have received the scene and the V-Ray build in the ticket and are discussing them.

hip file
plese help
toChaos.zip (56.1 KB)

@maya_bug the latest nightlies contain the fix, could you please check if it works for you?

frame 1-2:

[2023/Oct/16|11:10:23] VFH | Info| V-Ray: Successfully written image file “/home/linuxbug/Downloads/vray/render/toChaos.0002.exr”

[2023/Oct/16|11:10:24] VFH | Info| V-Ray: Maximum memory usage for texman: 0.00 MB

[2023/Oct/16|11:10:24] VFH | Info| V-Ray: Maximum memory usage for attributes: 0.00 MB

Closing the RS instance. End of the plugin log system.

frame 1-2:

1389010: Fatal error: Segmentation fault (sent by pid 1015973606)

frame 1-2:

/opt/cgru/software_setup/bin/hrender_af: 第 5 行: 1389010 段错误 (核心已转储) hython $HOUDINI_CGRU_PATH/hrender_af.py “$@”

houdini 19.5.569
vray_adv_61009_houdini19.5.569_59861b0_22544
system ubuntu 22.04
crash still
​

i dont why ,when i use win10 has no problem
but linux crash still

> i dont why ,when i use win10 has no problem

Me neither… I’ve tried locally with hython on CentOS, Rocky and Mint - no crash…

Dear @maya_bug ​, hello.

You have installed latest stable nightly build.
Please confirm are you seeing the builds in this specific folder Chaos and we will request for you the needed access if it’s missed.

i cant see this folder
only can see stable folder

Thanks for sharing.
Access is now requested via ticket # 164641 on your behalf.

update to vray_adv_61009_houdini19.5.569_bbaa8ca_22548_insta ll_linux / vray_adv_61009_houdini19.5.569_d04ea26_22549_install_linux
still not work

Hi again,

We will contact you in the already opened ticket to arrange a TeamViewer session and take a look.

same here ,using houdini and deadline, not all machines, older machines only, window10, random
2024-10-16 10:59:20: 0: STDOUT: Finished Rendering
​2024-10-16 10:59:52: 0: STDOUT: 10444: Fatal error: Segmentation fault

​

> not all machines, older machines only,

What does “older” mean?
Is there a way to figure out which exact machines are crashing and how are they different from machines that are not crashing?
Is result image file written or crashes during rendering?
Are you rendering with Standalone or hbatch/hython?

by old I mean machines with Intel Xeon CPU E5-2600 Windows 10 64-bit

they randomly show an error with about a 10% chance. I could not find any differences because the machines that errored out could render normally later in the same job.

The image is written successfully; I actually stared at the folder and waited for the error. Once it appeared, I paused the Deadline job, and the image was there. However, the error triggers a requeue of the frame, which wastes a lot of time.

I am rendering using Hython and the Deadline Houdini plugin.

Other machines with Intel Xeon CPU E5-2698 V4 and Windows 10 64-bit never have this problem.

All machines do not have GPUs and cannot open the Houdini interface at all, but they used to render just fine.

The problem first appeared around July of this year, after some V-Ray or Houdini update; I can’t remember which. Full error details are attached:​

​
deadline error.txt (76.5 KB)