After seeing the amazing works created by Tim Borgmann a while back, I was inspired to try and create some cool wire patterns for myself and this is the result. All done using pflow with a wide assortment of particle settings; then particles and their paths collapsed to polys and rendered through Vray with varied lighting setups and a few hdri environment maps for reflections. All elements were then thrown into After Effects where backgrounds, additional lighting and color tweaks were made.
The whole process is pretty simple actually. I used the Ghosttrails plugin to create the particle splines and once I was happy with the shape I simply collapsed them to polys, applied the shader and lighting, then rendered it.