Hi all, i have a problem with vrayphysicalcamera and 3ds max perspective match, after i align all point to fit my photo, i press ctrl + c to create vrayphysicalcamera,
as you can see in the jpg, the target is not attach to vrayphysicalcamera, may i know how to fix it?
I can’t reproduce this in here, does it happen every time. Can you attach the scene and provide steps to reproduce the issue?
Also which V-Ray and 3ds max version are you using?
Hi Thank you for reply.
First, i use perspective match tool in 3ds max 2014 to align all the point to the photo i want to match.
Second, i create a vrayphysicalcamera with FOV turn on.
Third, i press “C” to view my model in camera view and notice that my is not align to the photo.( but my model is match in the perspective after i used the match tool.)
Forth, i go to left viewport to check the camera, and then the print screen i posted in previous is what i notice in left viewport, i delete it, and re-create again and the result is same.
i am using 3ds max design 2014 and VRay 2.40.04
i can send you the file if you want, please give me your email address, thank you.
That won’t be necessary, we reproduced the issue and add it in the bug tracking system.
We will let you know as soon as we have any update.
Ive just been using it and yeah I had problems.
what you can do is create the vrayphysicalcamera, uncheck ‘targeted’ in the camera’s settings, and go to the perspective match from there (which in the camera view). The means you’re matching the camera from the start and not trying to and conversion etc.
Thank you very much
thank you for your reply.
i try your method, i get the same problem as previous here.
hi is there any result?
Hello Jackie,
The issue is not fixed yet, but when it is, we will inform you.
The issue is fixed for the latest V-Ray Next builds.
Thank you for your reply, I have decide to upgrade to V-Ray 5, is this issue fix in V-Ray 5?
yes, the issue is fixed for V-Ray 5 as well.
I didn’t even realise it was fixed so; I got so used to the workaround LOL
Nice one.
