OK folks.
I have tried to get the Phoenic Ocean texture to work but somethings not right.
Im getting the error
// Error: V-Ray : ERROR: Could not create plugin PhoenixFDOceanTex !
Attached is a simple scene with texture plugged into displacement mat slot.
Hi, thanks for posting. Your scene did not put out an error on my test, I am using Maya 2024.2 with V-Ray 6.10.01 and this Phoenix. The ocean displacement does not work with your setup though. If I load the PhoenixOceanTex that you have in your scene in a VRayDisplacementMod it works.
This is mentioned in the documentation here.
Any non-Phoenix mesh can be displaced with ocean waves at render time using V-Ray Displacement.
Hi Vladimir thanks for getting back I have tried plugging the tex into the displacement Mod but still get the error // Error: V-Ray : ERROR: Could not create plugin PhoenixFDOceanTex !
Any chance you could share your simple setup scene?
I was using Maya 2024.2
v6.10.30, revision 32328 from Nov 8 2023)
Phoenix 5.20.01
Hi, great news. Also we discussed the possibilities of displacing a mesh using PhoenixOceanTex and no VRayDisplacementMod and this is possible in Maya. In your setup the way it is you have to apply Displacement control attribute and switch your Displacement type from normal to vector.