At long last, the new Phoenix 3.0 is out with the brand new FLIP solver, many improvements over the smoke and fire simulation, new forces, easier interface, improved documentation (Chaos Docs) and new Simulation licenses which you can use to run many simulations on the network without a GUI license.
You can check out the new stuff here:
Thanks to everyone who survived through the nightlies and helped catch bugs and improve Phoenix! Much more work still to go though!
Sweet. Can’t wait to play with it. How will rendering on nodes work? The same as before, I think 10 render nodes per license? Or maybe it was no limit, as I’m sure I had our 12 node farm and a couple other workstations rendering a simulation before.
it’s christmas again!
The secound time this jear (Vray3.4) Thanks alot.
Beeing a Chaos Group customer should be a form of therapy;)
Really adds some joy to my life:)
Phoenix has developed really impressively over the past year, really enjoying using it! Now just to fix that wave force reflection so I can do some big stormy sims