I have a big problem.
I wont to use a HDRI in my scene. I build a window with glossy, milky glass. But in the reflection of the mirror left from my window the HDRI is shown normaly not with the milky glass refraction.
Plese Help !
This is a known issue, but at this point I do not think I can offer any workaround. I will notify my C4D colleagues.
For the C4D team - this is already logged and acknowledged by the dev team.
(internal ID=310937058)