We’ve noticed that when making some objects into proxies, they end up broken in this build. I’ve attached a tree, which ends up not having all branches intact if you make it into a proxy. Can you reproduce this on your end?
We recently fixed an issue that was breaking the proxy export. Can you try a newer night build (25691 from April 7 and later)?
Just to confirm if it is the same thing, can you post your proxy export settings?
I just downloaded the latest nightly (25751 for Maya 2015) and I can now create a proxy from that mesh without an issue. So this seems to be fixed. I’m attaching the controls just in case…