Hey guys,
i know this maybe discussed before and the only thread i found was in the max forums here:
http://www.chaosgroup.com/forums/vbulletin/showthread.php?48115-Falloff-end-distance-for-Reflection-and-Refraction&highlight=falloff+reflection
But i think this is not really what i am after. This feature is very good implemented in the mia_material, where there is the enable falloff / distance and color attributes.
Any idea if i can already rebuild that behaviour using existing nodes like for example the falloffTex?!??!?!?
thx in advance
Oli