My last three exterior jobs, I think since the latest V-Ray, my reflections have been unusable. I am using an HDRI and V-Ray Sun.
You mean the VRayReflection render element? Can you show me what the main RGB looks like?
Best regards,
Vlado
I take it the reflection element you’ve posted above is after you’ve boosted it up a lot in post? Or is that the raw reflection pass? It looks like the reflection contributes very little those pixels so vray isn’t going to make much effort there. If you have a look at your reflection filter element also, it’s probably very very dark in those areas. Vray is going to sample based on the final RGB only so it won’t go further than it needs to. What’s your noise threshold in your aa settings?
does kinda look like a raw reflection pass
No, that is a screen grab of the VFB and not zoomed in. The RAW Reflection is just as bad.
All my V-Ray settings are the default and I am using bucket rendering.
I bet there is some kind of light or something causing this…
denoised renderelement ?
even knowing which engine you’re using would be beneficial.
CPU or GPU?
Could we get the scene?
Second, I’ve never seen a noisy element like this. You should try and render only with a vray sun, and see if it’s still like that.
Stuff like thing often happens when there are some old and unsupported standard materials or maps like raytrace are hidden in the scene.
My bet is it doesn’t happen with a semimatte grey override material.
CPU and I"ll try just V-Ray Sun/Sky and a material override.
I tried V-Ray Sun/Sky and Material Override, but it didn’t help. I turned off my Forest Pro elements and it fixed the issue.
fPro it is then, thanks!
A scene to support and a mention of this thread would still be great!
I’ll send something shortly
Sent
So a colleague of mine had the same issue (in the GI pass). I checked his scene and there were still some Autodesk Materials. The Vray Scene Converter DOESN’T convert these to VrayMTL, but they do cause problems, so I just overrode those and the problems were gone. I can’t check your scene because I’m still on MAX 2018, but I suspect some wonky material.
Mmmh, were these materials the odd things that came in from third parties?
It’s great to know, but if they are what i think they are, i am not sure they can be converted to meaningful stuff.
They could be likely replaced, though.
I for one never keep any materials coming from any packages, only my own, or carefully checked when using downloaded models. These materials particularly came from a Revit scene hence Autodesk materials. I don’t know if they can be converted to anything useful, in any case here’s a link to what they are.
We talked about this before in some other discussion though. - Chaos Forums And the suggestion was to use the 3dsmax converter first, then the vray converter.
Ah yes, i keep removing those from memory.
my bad. thanks for lending me a hand, here.
