So as the titles says I’m rerendering my Daniel Craig all in corona texting the new hair shader ( wich is amazing ) and the early skin implementation skin will look better but it’s a start ![]()
Hope you like it !
Woooww! Speechless… Great ![]()
thumbs up!
Holy cow
that’s absolutely insane! Very nice work ![]()
If I may notice, it does look a bit soft/waxy around his mouth area though, but that’s actually pretty minor seeing how awesome it looks in total ![]()
great!
Insane amount of detail and realism! Corona and its users keep me impressing everyday. I would love to know more of this work. Cheers mate
Really nice ! keep up the good work
Holy Shit looks better than arnold. You nailed the photo-realism. Absolutely Fantastic ![]()
it’s stupid good! those test shots with different exposure and light direction is just amazing.
I can only second what’s been said, the new renders look fantastic and the new Skin shader delivers! Great work!
OMG you have to make a tutorial on this. All the materials and workflow. por favor ![]()
Holy shit. I literally came on here and logged in just to say that this is probably the best character render I’ve ever seen.
Amazing work.
I come back every so often, doesn’t matter how many times I see this, it still blows my mind. The soft touches and lighting / shader on this is just flawless.
Awesome result, man! Congrats!
very good result but I notice that the render (in my project) have a very heahvy noise on the skin shader.. any trick to avoid it?
Without any insight in your scene and materials, the only (and simple) answer is: Time! Let it render until the noise is cleared.
I haven’t tried this yet, so I am not 100% sure, but increasing GIvsAA (not above 64!) and/or LSM (not above 4!) should probably help (at the cost of antialiasing quality).