How do I remove the standard maya render frame buffer when I’m using vray’s? Also I cant get vray mtl’s to show textures in the viewport. Other shaders like lambert dont seem to have this problem.
i dont think its possible to remove mayas native frame buffer.
For the textures…its working for me fine, make sure you turn on hardware shading in shader.
ahhh theres a hardware shading switch in the texture? Ill look for it.
hmmm…funny, setting the hardware shading to color, still didn’t show the checker texture I threw on a sphere. Interestingly, setting it to off on a maya blinn shader, and the texture didn’t go away.
odd i didn’t have to do anything, just created a clean scene applied vray material to the sphere and connected a checker to it and turned off shading with textures in maya and it worked.
okay I got textures showing. but ONLY if I turn OFF high quality rendering in the viewport. Toggle it back on and the textures on vraymtls go away.
oh i see. Well high quality rendering isn’t really that important. Its just an attempt at showing off hardware rendering.