I have a scene where I used an image sequence as texture and I run in following issues:
* diffuse texture works in CPU mode only, but the texture is ignored in GPU mode
* texture works at a rectangular light like a slide projector, but the intensity can’t be changed, it looks like always 1
* it helps to increase the diffuse slider of the rect light to get more intensity
Thank you for creating a separate thread for the issue.
* diffuse texture works in CPU mode only, but the texture is ignored in GPU mode
As I have shared in this post we have logged the issue as VRW-4093, also you are right that only Rectangular lights work with image sequence in the Bitmap.
* texture works at a rectangular light like a slide projector, but the intensity can’t be changed, it looks like always 1
This is a known issue logged as VGPU-5095, apart from the workaround that you have suggested with Diffuse slider, the other workaround is to change Directionality to 0.99 instead of 1 (also posted here).