Texture sequence feature not working for GPU rendering

Hi,

I tried to render a texture sequence of an old project, which I rendered per CPU three years before. In CPU mode the texture is shown, but not in GPU mode. Should it not work in both modes, since the right texture needs to be loaded only?

Best regards,
Micha

Hi @Micha
Can you share a simplified example?

Hi @slavcho.brusev

here a small test scene. Good luck.

-Micha
Bug-GPU-Sequence.zip (1.67 MB)

Hi @Micha ,

There are a couple of issues related to texture sequence rendering. One of them is the GPU limitation.
They are all in the Core and are logged in our bug-tracking system.
I’ll raise their priority if possible and let you know when we make progress.

Konstantin

Hi @konstantin_chaos ,

I have seen at the help pages that the loop option still not working in CPU mode.

  • The playback options are currently not supported.

Could be nice if you could rise the priority of this feature too.

Best,
Micha