Dubcat has shared many, many tools to the forums, something for which I am extremely grateful. However, some of those tools are legacy assets that are not relevant for newer versions of Corona. For the most part, I am considering: GGX Fix, Roughness to IOR, IOR Fix 32, Specular to IOR - at least one of these imports automatically from Quixel Bridge.
- Are all of these still useful (necessary) for Corona 5-6?
- For example, after introduction of the PBR rendering mode for the default Corona Material, is Dubcat’s GGX fix still required?
- How do the Roughness to IOR and Specular to IOR (Quixel Bridge) differ?
- What about all the falloff curves, e.g. grazing angle falloff?
If it would be helpful, I can link to the forum posts where these items are shared, but if these different maps / tools enhance the visual fidelity of materials rendered with Corona, that might be a good reason to include some sort of official documentation / implementation for them.