(SU, latest preview)
I can’t seem to get a texture to lose the “grass” type (*) without re-loading.
I want to create some artificial grass; I fill with a green and call it “Artificial Grass” with a random grass texture. The surface is automatically ‘grassed’.
I try making it as short as it can be with zero variation - still too long.
I re-name it to “AG”… it’s still grass.
I change it to “generic” type … the grass grows.
I change the texture image to a different one (not named ‘grass’)… the underlying colour of the grass changes.
I remove the texture image… the grass is all one colour.
I re-launch Enscape and it reverts to the generic material it should now be and gets cut.
- Unless I change it to “water”, but then it stays water unless I change it to “grass”: the same problem.