Round Edges - Detection Angle

I have a faceted surface that has some angles that are subtle and Vray is not putting the rounds on it.

The Round Edges function appears to have a minimum angle that it’s detecting before it puts a round edge on it. Is there any way to adjust or force it?

Thanks.

There is a minimum angle, but it’s hard-coded right now. Can you post an example of how your surface looks?

Best regards,
Vlado

As you can see, some angles are rounded and others are not…all vertices are combined.

Please let us adjust the angle.

Do you think you can post some part of that mesh, just to make sure that it works when we add that parameter?

Best regards,
Vlado