RT any other camera but default renders black

Vray 3.60.03
I want to render a spherical image using RT. Now setting “Production render” the camera type to Spherical, Image aspect 2.0 Override FOV 360. Light cache looks ok but then it renders black and alfa is black.
It I uncheck Overide FOV it renders but with artifact (a rectangle on the right has no shadow)
Production render

I guess you are using RT GPU, right? Use the Spherical Panorama camera type, “Spherical” is an old one that we keep just for compatibility. Change the Vertical FOV to 180 and it should look like the old Spherical.

Ok but then I only get a greater FOV so everything is pushed away but I can’t see any more on the sides.

Spherical with Override FOV 360 should be identical to Spherical Panorama with Override FOV 360 and Vertical FOV 180