When I hit render, my model saves first. I have autosave set up for every 30 minutes. But, when things crash the only thing I have is when I manually hit save. Why the heck am I waiting 1 1/2 minutes for the autosaves when it is doing absolutely nothing!
Because you dont know about the autoback folder??
Hey Bobby
Are the autoback files there?
When you try open them are they corrupt?
Are you on a network windows account? The autobac is written within the user/username/3dsmax/ folder which can be a problem on network domains. I had to redirect the entire projects folder to a different place on the HDD to be able to write the autobac’s. The ini-file with which you can change this setting is located in Users\USERNAME\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU or whatever version of max you have installed.
interesting and good to know. My project data folder has my incremental backups, but not those auto ones. I am on a domain, so I will look into it. Thanks.
I don’t remember the file auto-saving when I hit render. Does it always do that? Maybe I have never noticed.
The file is only saved before rendering when DR is enabled. That saved scene gets distributed to the nodes.
gotcha. I guess when you are trying to shave every second, which is the name of this game, you realize where time is coming from. Each time I stop/start, it takes 1 1/2 minutes to save.
Consider using xreds and referencing as much as you can in ur scene… I got my scenes to weight around 1-2 mb and its very fast to work this way…
xref’s and proxies generally render slower for me, so I am not sure it is worth it. I have enough RAM, so I rarely have to use proxies.[quote=“Dariusz Makowski (Dadal), username:Dariusz_Makowski_Dadal”]
Consider using xreds and referencing as much as you can in ur scene… I got my scenes to weight around 1-2 mb and its very fast to work this way…
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That strange… it should render just as fast but with maybe less ram in use.
One other thing to look at is File Compression - Compress on Save.
I used to use it because it effectively zips things, and saves file about a third or a quarter of the size of without. Trouble is it takes significant time to do this. Nowdays I just take the hit on disk space, as saving to an SSD is vastly faster.
A scene that is 300MB saves in 6 seconds uncompressed, and takes 18 seconds when compressed down to 80mb.
Yes. I do compress on save. I’ll turn that off and see it helps. Thanks[quote=“davexl, username:davexl”]
One other thing to look at is File Compression - Compress on Save.
I used to use it because it effectively zips things, and saves file about a third or a quarter of the size of without. Trouble is it takes significant time to do this. Nowdays I just take the hit on disk space, as saving to an SSD is vastly faster.
A scene that is 300MB saves in 6 seconds uncompressed, and takes 18 seconds when compressed down to 80mb.
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