Saving spherical stereoscopic animation as .Jpg

Is there a reason why when I try to render an animation out that is spherical and stereoscopic as a .jpg it only saves one eye? If I save as say a .png it saves fine, but then the file sizes are huge.

This is a bug, I’ll add a note about it into our system.
Until the fix comes out use the Separate Render Channel exporter from VFB rollout, it works as expected:

I have discussed that matter with one of our developers and it turns out that this is a 3DSMax bug which is already reported to Autodesk.
If you would like to export to JPG files use VFB option like I mentioned in my previous post if exporting from Max Frame buffer is required use PNG or other file format that works fine.

Okay thank you! I’ll use the workaround.