Semi-transparent plastic material

Hi, any ideas to get such semi-transparent plastic material which is white ? Should i use the sss material or just simple material with opacity settings ?

Hi…Check this out. i think you can get some idea from it.

hmm? :smiley:

Hmmm, did a quick test in Keyshot at the studio and this is what I got in like 15sec per each render. Foggyness was achieved simply by setting roughness transfer parameter. It is not completely correct but with some light tweaking and a little bit more material tweaking (diffuse transfer, specular transfer) I guess it could be pretty realistic.

I have tried to replicate it in Corona but I cannot do it correctly (tried the transluceny and sss afterwards).. probably because I would need to do the volume for the model for start.

Why is it that Corona doesn’t take the object as it would have a volume (like Keyshot, Maxwell, Octane, etc. do)?


If you are using SSS or refraction the object should appear with “volume”. Unless you are using “thin” mode for refraction. Are you sure that your objects are capped?

Thanks, all the helps have been useful..