Hi to all: I’m doing this work for the Uni. Do you know how to get more shadow at the ground? I’m reading the Vfr Manual and i found the Light and Shadow section but there are only details for Vfr lights…and im only using GI with Michas Hdri.
If you like to get hard shadows, you must set an additional lightsource like an arealight (size control the softness of the shadow) or a distant light for a sun light effect.
GI environment are good for soft shadows “only”.
Thanks Micha, i did the presentation. My light add a little more of shadow…but not significant. Probably i didn’t try too much.
Thank you for help me with this hurry project.
Hey Micha, im at the second part of this project for the Uni. I realize my render has a really great shadow when i use the default settings of Vfr. Is this because the sun light?
Right, the default setup use the physical sky, a color gradient sky for soft lighting/shadows + sun. The current sun can cause reflection artefacts between blury interreflections (shown at the starterkit thread), so be careful.