Shifting bump map

Hi,

Since recently we’re experiencing a bug that seems to happen at random.

At times when rendering a scene some materials have their bump map shifted like in the example below. Neither of the bitmap slots have a UV randomizer, it always seems to work properly after restarting SketchUp and the bug randomly starts to happen after having started a few renders. All this without having touched or adapted said material.

We have a .vrscene exported of this scene in case you’d need it, it also happened with a previous project.

Hello @johannes_roevens ,
Thank you for your post.

I tried to reproduce what you describe but was not able so far. Could I please ask you to share:

  • Your exact V-Ray version (check About window V-Ray for SketchUp window);
  • SketchUp version;
  • Your scene or part of the scene where the issue can be reproduced consistently. You can attach .zip here on forum or if the file size is too big - open a ticket using this submit request form and upload your scene in the ticket. Make sure to archive it with the Pack Project tool (Extensions>V-Ray>Pack Project tool).

Waiting for your reply.

Hi Natalia,

Vray version: V-Ray 6.20.04
SketchUp: 23.1.340

We have sent the project through the submit request form, ticket number: 254399

Best regards,