hi there,
here is one of my latest work with vray (wip-stat).
well not much to say right now.
wish you a nice day
ale
hi there,
here is one of my latest work with vray (wip-stat).
well not much to say right now.
wish you a nice day
ale
Hi man…
amazing work
your ligtnig is very cool…
can you post your settings…
very impressiom
excusem my bad english
gosh!!! thats a very nice lights, please , post your settings :lol:
Wow bounce from the grass isperfect :!:
--Jon
nice.. nice.. and very nice !!!
it’s a simple model but with very good detail level.. and to top it all the lights are perfect. is it going to be fit into some picture ???
regards,
Bakbek.
thanks for compliments =)
well here is the final result of two types of houses:
i’ll post the settings tomorrow.
cU
ale
Fantastic image and compositing!! 8)
Are those people RPC?
the lighting is very impressiv…
what kind of texture for grass material did you use?
any texture from a spezial cd or selfmade?
…waiting for the settings too… ![]()
oh my god… please, tell us the true, say to us that this is a photo… lol… hey mate, what kind of trees are you using? wich library they are? you imagem is superb, i saw since first picture you post, and now , it is unbelieveble, would like to know how you get a so nice light? please tell me
congratulations again
silver
Woman walking has excellent lighting, spot on. The man sitting and boys playing seem a bit too bright. Perfect lighting and coloration. What was your grass technique?
Very nice work.
thanks guys, i appreciate your comments
so let’s start:
the people are from diffrent collections such as imageCels or Dosh,
but recently we began to implement fotos we took on digi-cam that satisfy our needs…i think u know what i mean.
the same for plants&trees, selfmade foto-elements are far better!
for the grass i only can say: all taken from fotos and done in post.
the light is a simple directional one with multiplicator set to m=4, light yellow with vray shadows.
the render settings are as the following ones:
first bounce m=1.3, irradiance map min/max -2/0 thrsh:0.2/0.2/0.5 subd 32 int. 32
secondary m=1, direct comp 1/1.
env. bright blueish color with m=1.3
color mapping: HSV, dark m=0.8 light m=1, no affect bg
but this settings differ in terms of project/object size.
maybe i’ll post a right-out-of-max pic ---> r.o.o.m-pic ?:? ![]()
merry x-mas to all
ale
amazing job, its a shame there isn’t a drooling emoticon, hummm… this will suffice :shock: :shock: :shock: :shock: :shock: :shock:
Very clean…mmm…i like it, and exetrior light is awsome.
Good Job
Valerio
P.S.
Merry Xmas
hallo deneb26
melde dich doch mal bei mir. von wo kommst du? ![]()
schöne fersttage und bis dann
themaxxer
hi !deneb26
your image is very cool but i have a question for U
Do U use Vray Environment in those setting ???
hi Max_4_Arch
yes, i always use vray-environement.
greez
ale
GREAT!!! :shock:
But Where is the church??? :lol:
Congratulations
thx deneb26
can u show your vray-environement setting ??? color , multiplier ???
de nada =)
vray-env.: sat:20 brigt: 240, the hue:…kinda blue, can’t remember, but set it to your desire.
multip.: 1.3
that’s all
nice evening
ale
hi deneb26,
looks very good!
Which aa settings did you use? It looks very sharp. Or is it resharpen with photoshop.
regards
Frieder