hi there,
with face me components self illumination in material does not work - after all eploded to lines and faces and normal groups it works as expected…
thx
hi there,
with face me components self illumination in material does not work - after all eploded to lines and faces and normal groups it works as expected…
thx
@bs , can you kindly send me the components or the project itself so I can troubleshoot the cause behind this? Of course, before you exploded them and so on. ![]()
2d face me components from google staff > the 2d people from 3D warehouse
@bs - Could you be a bit more exact? Are you talking about all 2D people in the 3D Warehouse, or specific 2D people.
I think this refers to the limitation that billboards can’t have self illumination on.
What @Pieter_2 mentioned, emissive billboards are currently not officially fully supported I’m afraid. As in, there may still be some artifacts and/or it doesn’t work properly over all. Our developers will discuss how we’ll proceed when it comes to feature in particular. ![]()
Any news on supporting transparency on billboards? That would be awesome to have.
@Pieter_2 - no, I’m afraid at this juncture there is nothing new to tell you in regards to this topic.
It was worth a try ![]()