The first two of six video game style characters based on the droogs from clockwork orange. I am using Poser with alot of tweaking and modeling in Max - rendering of course is Vray. They are for a very cool magazine called Lemon that will be out in a couple of months. It’s great to be doing some character stuff for a change, but it’s bloody hard.
Interestin’
Maybe some GI (maybe there is a GI, but for me ->>>) ? → Seems too… mmm… dark. Too “direct lighted”. And of course some rework on SVD texture. Too blurry