Im wondering, is it possible to mix Vray material with SSS to get a material which has the same effect when using fog color, but having SSS material to be the fog?
Hard to explain but I hope this simple shot explains more. So instead of Vray material fog, SSSinside of it but still have the clear “water” in thin part of the object.
Very nice thanks.
Although I forgot to mention that Im using Vray for Maya, and it doesnt seems to have a water preset on SSS2 shader so could you share some vital info how to get this pure refraction in thin parts with SSS?
It depends on what’s in the water I guess (mud, minerals etc). For perfectly clear distilled water, there’s probably info somewhere on the internet, I have to look.