SSS_VrayLight Include and Motion Blur Issue

I have come across some unexpected behaviour with the SSS shaders and motion blur when light linking is used in a scene.

It is as though the light link is ignored for the subsurface component when motion blur is enabled on a VrayPhysicalCamera (Behaves when motion blur is enabled globally in the render settings )

I have attached a simple scene image to highlight the issue. Images should be the same but aren’t.

Max 2015 Vray 3.00.08

Cheers

Hi,

Would it be possible to attache the scene for this issue ?

Sure file attached
VraySSS_Issue.zip (816 KB)

Thank you very much.

The issue is reproduced and forwarded to our developers. We will post a message here when the fix is available.

Ok thanks for looking into it.

Cheers

Our developers managed to fix this issue and the fix will be part of the next service pack.

Ah, finally! Been waiting for this for a long time! Thanks guys!