Texture in Bump map of VRayNormalMap

Hi

I try to combine a normal map and a bump map with VRayNormalMap but it doesn’t seem to work with GPU. It works fine if I render with CPU. Is this a bug or just a “feature”? :slight_smile:

Mikko

Hi, thanks for posting. Could you explain your workflow in more details? A screengrab of your shader network or a test scene would be best.