Thick Smoke Dissipation

Yes, conservation is important (if conservation means that the mass of the smoke shall be preserverd) - I´ll stick with smooth…

Yeah, did that already…

Ooops, where did your post go? Anyway…

Yes, I´ll do that.

And: do you believe that my scene units make problems? Are the results comparable between different system units if you use the same metric units?

Thank you very very much! I love the Chaos forum :wink:

Sascha