UDIM + vrmtl display bug

hi,

I have to render a digital landscape. The texture consists out of 36 rather high resolution images. So I decided to try the new multi tile option in the filetexture-node.
When switching from lambert to vray material viewport 2.0 is no longer able to display my scene:

I’ve also attached a simple test-scene: https://cloud.artfabrik.at/index.php/s/4R8arDSHnTL5jBY

Does anybody know what to do?

hope to hear from you soon
br


Thank you for providing the scene.
The UDIM are not supported in Viewport 2.0 yet. We made a note about that in our bug tracking system.

This is a Maya bug that can be fixed only when we start using the new VP 2.0 API. This new API however doesn’t support custom V-Ray lights, so we are still waiting for something that fully works (hopefully Maya 2017).