UVW Randomizer bug when using Cubic mapping

When using Cubic-mapping on material tag, UVW randomizer does not work as intended if bitmap is in CoronaBitmap-shader. If native c4d-shader it works. But we all wanna use CoronaBitmap since we wanna save our RAM.

Right cube has native bitmap in UVW randomizer.
Left cube has CoronaBitmap in UVW randomizer.

Please fix this :smiley:

Corona version 11
Build timestamp • Nov 29 2023 19:48:40

Link to sample project: Transfer - Dropbox

Hi thanks for letting us know, we have it logged and will investigate it further.

This is fixed.