V-Ray 7 for SketchUp, hotfix 2 is now available!

V-Ray 7 for SketchUp, hotfix 2 is now available!

It can be downloaded here:
download.chaos.com

After installation, you will find more detailed info about the changes in the ‘VRayForSketchUpReleaseNotes’ file:
Windows: %PROGRAMFILES%\Chaos\V-Ray\V-Ray for SketchUp\extension\
macOS: /Applications/Chaos/V-Ray/V-Ray\ for\ SketchUp/extension/

Regards,
Konstantin​​​​

Improvements & Bug Fixes

  • Added support for SketchUp 2025
  • Added support for the native PBR material properties in SketchUp 2025
  • Added support for the native Environments feature introduced in SketchUp 2025. Use the menu command Extensions / V-Ray / Apply SketchUp Environment to create a Dome light which is synced with the SketchUp Image-based lighting (IBL) map
  • A number of useful links are added to the V-Ray / Help menu - Chaos Academy, Chaos Forum, Support Request and Ideas Portal
  • An issue preventing V-Ray from being loaded when the Windows OS username contains special symbols is resolved
  • An issue causing the Dome Light texture position to reset when modifying the light’s intensity is fixed
  • A Custom Viewport Display bitmap texture is no longer set unnecessarily when migrating older scenes
  • An issue with the material appearance after resetting its color in the SketchUp material panel during interactive rendering is resolved
  • A number of issues related to Material Override activation during interactive rendering are resolved
  • An issue preventing interactive rendering update on Displacement asset deletion is resolved
  • An issue leading to a crash when rendering Linked Models from Enscape is resolved
  • The Firefly Removal option is now hidden while the GPU engine is selected and greyed out while Progressive rendering is used, indicating that it has no effect with these configurations
  • A number of tooltips are updated
  • An issue preventing the submission of vrscene files for Cloud Batch rendering is resolved
  • An issue causing the Max Subdivs value to double when switching between CUDA and RTX GPU engine options is fixed
  • An issue causing the output resolution of Cloud Batch render images to be incorrectly overridden is resolved