V-Ray Blender issue on AMD GPU

Hello.
I’ve encountered a problem where if you try to render on AMD GPU (any driver version) in Blender 5.2 LTS, with V-Ray 7.40.00, it crashes you out into solid view viewport. No error message, just instantly sending you back into solid view.

This only occurs if you try to render with HIP device with V-Ray GPU setting.
My GPU is RX 6600 XT, which should support RDNA 2, so there’s no issues there (?). I also use Windows 10 if that’ll help, and downloaded blender from steam.

It does render fine if you enable C++/CPU option.

Also, for no apparent reason, when you enable the addon and DON’T enable the C++/CPU option, Blender doesn’t detect AMD GPU, at all. In system settings for cycles render engine it says that it can’t detect a GPU, and if you try to render it says that HIPRT function array wasn’t initialized. It also might break GPU subdivision for some objects (vertices are all across the scene).

Loading factory settings only disables the addon, enabling it back produces same errors.
Fully reinstalling drivers or system doesn’t help.
Fully reinstalling V-Ray doesn’t help.
Rolling back to older GPU drivers doesn’t help.

Please help.

Unfortunately, V-Ray’s HIP support is based on version 7.1.1 of the AMD HIP SDK, in which AMD silently has dropped support for RDNA2 cards (see [Issue]: HIP SDK 7.1.1 on Windows does not detect RX 6800 XT / gfx1030, while HIP 6.4 works · Issue #3899 · ROCm/hip · GitHub ). Sadly, there is no quick workaround for this.