[V-Ray Next GPU] Fog Gizmo Falloff not supported?

V-Ray Next GPU ( update 1.1 (4.10.02.00001) seems to ignore the falloff setting for environment fog gizmos.
Is that a known limitation and are there plans to fix this?

Left GPU with falloff, middle GPU without falloff, right CPU with same falloff settings as leftmost scene. All Brute Force, one bounce.

The issue you’ve encountered is a known bug, which has already been reported to our developers and is on their to-do list.

Thanks, Aleksandar!